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Christoph Lassner

Christoph Lassner is a co-founder of World Labs.

Contents11 sections
Key facts

Education

He received Augsburg’s computer-science Diplom in May 2012, then pursued doctoral research there. In 2015 he moved to Tübingen’s Max Planck Institute for Intelligent Systems and Bernstein Center, graduating in 2017.⁠[1]

Unite the People

He co-authored CVPR 2017’s Unite the People with Javier Romero, Michael J. Black and colleagues. Its UP-3D dataset combines 3D body-model fitting, human screening and 2D predictor training to connect image annotations with 3D human representations.⁠[2]

Career

He joined Bodylabs in September 2017, before Amazon acquired it, then Facebook Reality Labs in March 2019.⁠[1]

Pulsar

With Michael Zollhöfer, he developed Pulsar, an oral presentation at CVPR 2021. The differentiable renderer represents scenes with spheres and combines a rendering engine with neural shading to optimize 3D scenes from image observations.⁠[3]

Neural Assets

The December 2022 preprint Neural Assets, co-authored with Aljaz Bozic, Denis Gladkov and Luke Doukakis, investigates volumetric capture and interactive rendering of real objects. It converts a feature-grid representation and small neural network into shader code for integration with existing mesh scenes.⁠[4]

Neural Lens Modeling

For the CVPR 2023 paper Neural Lens Modeling, he worked with Wenqi Xian, Aljaz Bozic and Noah Snavely on a differentiable model of lens distortion and vignetting. It supports camera calibration and refinement of lens parameters during 3D reconstruction.⁠[5]

Teams

He led Epic Games and Meta Reality Labs Research teams.⁠[6]

TED Talk

At TEDAI Vienna, he described audience–model co-creation as “Content 3.0”: interactive characters and evolving stories, an early medium with potentially higher per-viewer generation costs than traditional content.⁠[7]

Moving to an advisory role

On June 12, 2026, he announced that he was stepping away from his role at World Labs and would continue as an advisor. He said the decision would allow time for recovery after an accident and space for his next chapter.⁠[8]

Related Organizations, Websites, and Public Accounts

Personal website: Official website: https://christophlassner.de/ (opens in a new window)⁠[6]

World Labs: Official website: https://worldlabs.ai/ (opens in a new window)⁠[6]

Sources

  1. Christoph Lassner (opens in a new window)
  2. Unite the People: Closing the Loop Between 3D and 2D Human Representations (opens in a new window)
  3. Pulsar: Efficient Sphere-based Neural Rendering (opens in a new window)
  4. Neural Assets: Volumetric Object Capture and Rendering for Interactive Environments (opens in a new window)
  5. Neural Lens Modeling (opens in a new window)
  6. Christoph Lassner (opens in a new window)
  7. What if you could talk to your favorite character in a movie? (opens in a new window)
  8. Role update (opens in a new window)
  9. Christoph Lassner (@chlassner) (opens in a new window)
  10. Christoph Lassner (opens in a new window)