John Imah
John Imah is a Nigerian-American technology entrepreneur and cofounder and CEO of SPREEAI. He previously worked at Samsung, Take-Two, Twitch, Facebook and Snap, with experience across gaming, business partnerships and AI for fashion retail.
Contents20 sections
Key facts
Family Background and Interest in Technology
Teenage Business Ventures
According to his account at Heidelberg University, he founded and sold his first technology business at 15 and sold a mobile-gaming venture at 16.[3]
University Studies and Samsung
Early Career at Take-Two and Twitch
In an interview, he described moving from Samsung to Take-Two Interactive, shifting from engineering to business, then working on esports and partnerships at Twitch before joining Facebook’s entertainment and gaming operations.[4]
June 7, 2018Facebook Gaming Creator Initiatives
Facebook published an announcement coauthored by Imah and product manager Nick Miller introducing the Level Up program for emerging gaming creators and the fb.gg video destination. It identified him as Gaming Creator Program Lead.[5]
2018Joining Snap
November 2021Discussing Game Development Partnerships
In a Mogul Millennial interview, he advised developers to explain a game’s visual narrative, revenue model and fit with the platform, while remaining open to changes prompted by partnership feedback.[4]
2023Cofounding SPREEAI
March 21, 2024Heidelberg University Keynote
He addressed Heidelberg University’s HYPE Career Ready program, discussing entrepreneurship and corporate work and encouraging students to keep learning from others.[3]
May 30, 2024Presenting Virtual Try-On Technology
SPREEAI described a product that uses shoppers’ photographs to visualize clothing and announced that Naomi Campbell had joined its board. The release identified online stores and physical retail as intended settings.[9]
May 6, 2025Financing and Brand Partnerships
The company announced financing of an undisclosed amount led by The Davidson Group, reporting a $1.5 billion valuation and partnerships with Sergio Hudson and Kai Collective. The figure referred to the company’s stated valuation.[10]
2025Industry Recognition and Interviews
November 2025CFDA Discussion on Fashion and AI
He joined designer Stacey Bendet for a Lincoln Center discussion moderated by CFDA’s Steven Kolb, examining how AI can support fashion creativity alongside human aesthetic judgment.[13]
March 2026Wharton Retail AI Panel
At a Wharton Baker Retailing Center panel, he discussed embedding technology within branded shopping experiences and emphasized understanding fashion’s culture and customer relationships.[7]
May 2026Met Gala Appearance
CFDA’s event gallery documented his Met Gala appearance in Harbison Studio alongside designer Charles Harbison.[14]
June 27, 2026School of Hard Knocks Podcast
School of Hard Knocks Podcast released an approximately 63-minute interview covering his early ventures, technology career, family influences and SPREEAI.[15]
September 18, 2026Product and Leadership Interview
In Esquire Portugal, he emphasized timely decisions and responsibility for outcomes. He said virtual try-on must preserve garment fit, texture and personal style while meeting retail requirements for privacy and reliability.[16]
Music and Garment Design
His public biography states that he plays French horn, trumpet and piano and designs and makes clothing.[2]
Official Website and Social Accounts
His website, https://www.johnimah.com/ (opens in a new window), links to X at https://x.com/iamjohnimah (opens in a new window) and LinkedInLinkedInLinkedIn is a social networking platform for professionals. It was founded in 2002 by Reid Hoffman and others, launched in 2003, and listed on the New York Stock Exchange in 2011; after Microsoft acquired it for approximately $26.2 billion in 2016, it became a wholly owned Microsoft subsidiary. Its revenue comes from membership subscriptions, advertising, and recruitment solutions.Open the full entry at https://www.linkedin.com/in/johnimah (opens in a new window). His YouTubeYouTubeYouTube is Google’s video-sharing and creator platform, founded in 2005 by Steve Chen, Chad Hurley, and Jawed Karim and acquired by Google in 2006. Built around video uploading, viewing, and creator earnings, the platform has developed Shorts, YouTube Music, Premium, YouTube TV, and products for children, and is headquartered in San Bruno, California, United States.Open the full entry channel, https://www.youtube.com/@iamjohnimah (opens in a new window), links back to his website in its description.[17][18]
Sources
- John Imah — Black Tech Green Money Interview (opens in a new window)
- John Imah — Official Press and Media (opens in a new window)
- HYPE Keynote Speaker: Tech Innovator Shares Career Journey (opens in a new window)
- John Imah Shares Tips for Game Developers (opens in a new window)
- New Ways for Gaming Creators to Get Started and Get Discovered on Facebook (opens in a new window)
- Three Major Tips for Game Developers from John Imah (opens in a new window)
- AI Retail Solutions: The Future of AI Retail (opens in a new window)
- Our Team (opens in a new window)
- SPREEAI Introduces Shopping Experience with AI Technology (opens in a new window)
- SPREEAI Is Redefining Retail with Virtual AI-Powered Try-Ons (opens in a new window)
- AFROTECH Future 50: John Imah of SPREEAI (opens in a new window)
- 2025 AI Power Index (opens in a new window)
- CFDA x SPREEAI: How the Future of Fashion Meets AI with a Human Touch (opens in a new window)
- CFDA Designers Make Their Mark at the Met Gala (opens in a new window)
- John Imah — School of Hard Knocks Podcast (opens in a new window)
- John Imah: Leadership and Building SPREEAI (opens in a new window)
- John Imah — Official Website (opens in a new window)
- John Imah — YouTube Channel (opens in a new window)